FANTASTIC FOUR 2 FULL MOVIE GENVIDEOS

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Attila the Hun was a badass of the highest order. What else can you say about a man who conquered an empire that stretched from Kazakhstan to Germany? The most intriguing change rehashes an idea from an expansion to the original Rome: The latest standalone installment in the superb Total War series sees you taking control of armies in the era of Attila the Hun. Is Attila better than Rome 2 was at launch? Pressure from the Hunnic invasions forced the Franks into France, the Angles into England, and led to the first sacking of Rome in more than years. Second, the turn times are excruciating. The AI is smarter.

This is crucial, because it gives commanders enough time to experiment with special abilities or move units into flanking positions. Battles are slow enough that an active commander has time to try effective flanking or misdirection tactics. There are many wonderful little touches- a general giving a pre-battle speech, unit actions being signalled by horn blasts – but its the music that really strikes home. Each have their own benefits and advantages, so choose your army wisely at the start of the game. Thankfully, both of these issues are problems that Creative Assembly has traditionally fixed post-launch. Saxons, meanwhile, gain bonus income for pillaging and damaging settlements.

Is Attila better than Rome 2 was at launch? In the tradition of its forefathers, Total War: Though there are several dozen unique factions in the game, a fairly small selection are available to the player without paying for DLC. Huns, for example, have fearsome cavalry and a strong morale bonus when fighting christians. Pressure from the Hunnic invasions forced the Franks into France, the Angles into England, and led to the first sacking of Rome in more than years.

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AI has been a rough spot for previous Total War games looking at you, Empireand Attila seems like a real improvement. There are many wonderful little touches- a general giving a pre-battle speech, unit actions being signalled by horn blasts – but its the music that really strikes home. Individual characters develop over time, and while all share an identical progression tree, each is also given a set of unique personality traits, such as mercantile contacts or bonus morale when in command of an attacking army.

The UI has also received an extensive overhaul, and the new look is a solid compromise between form and function.

Total War: Attila review

Total War – barbarian cultures can abandon their settlements to form nomadic hordes. The UI is better. Battle speed has been ratcheted back, meaning units no longer break after a few seconds of combat.

The most intriguing change rehashes an idea from an expansion to the original Rome: Attila is a damn fine strategy game in its own right, without having to compare it to its oft-lamented predecessor. Cons Long waits for AI turns Buggy at the moment. Pros High production values with exceptional music UI improvements over previous Total War games Real-time battles are the best theyve ever been. Second, the turn times are excruciating.

What else can you say about a man who conquered an empire that stretched from Kazakhstan to Germany?

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Thankfully, both of these issues are problems that Creative Assembly has traditionally fixed post-launch. Battles are slow enough that an active commander has time to try effective flanking or misdirection tactics. Each have their own benefits and advantages, so choose your army wisely at the start of the game. This is crucial, because it gives commanders enough time to experiment with special abilities or move units into flanking positions.

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Total War: Attila review | GamesRadar+

The AI is smarter. The latest standalone installment in the superb Total War series sees you taking control of armies in the era of Attila the Hun. Attila mixes a turn-based strategic campaign with thrilling real-time tactical battles.

First, the review build is buggy as hell. In horde mode, armies become mobile towns, gaining the ability to recruit troops on hostile ground at the cost of economic security. Another addition seems yanked straight out of Crusader Kings 2: If strategic gameplay is serviceable, the tactical battles are outstanding.

By combining an improved UI with deeper strategic gameplay, Total War: Attila, Creative Assembly offers what is probably the most robust political system in any Total War yet.

In fact, many of the additions to Attila seem to be direct responses to the Rome 2 backlash. Saxons, meanwhile, gain bonus income for pillaging and damaging settlements.

Attila the Hun was a badass of the highest order.

I got the hang of it eventually, but only after my inept leadership sparked two civil wars.